WOW GOLD players take the greater of your level difference.
Boss mobs are always 3 levels above you, regardless of your level. If you could somehow bring a level 15 Mage to Arthas, he would need 17% spell hit to be capped (which is probably like 30 rating lol), the same as you on your level 80 Mage.We raided the Horde leaders (at 70 obviously) and they were a "skull" level boss. With my raiding gear, and our raid makeup, I easily clear the hit cap. I am usually a couple % over. On the Horde leaders, I was resisted over 80% of the time. My DPS was less than 100DPS (I do over 2400 usually on bosses).The way I think it works is: A skull-level mob is at least 3 levels above you. It could be more.WOW GOLD players take the greater of your level difference and '3' and that is what is used.our level 80 Mage.Maybe this is a different thing, but what about 5-man bosses that show up as "world boss" level, as in skulls? For instance, I ran a guild through Uldaman last week, and we killed Ironaya, whose level appears as a skull to my level 70 main. Admittably, it doesn't take many spells to kill her for a 70, but I would think that if I had had a reasonable chance to miss (I wasn't wearing any +hit at all), I would've missed at least once out of the 8 or so casts. Moreover, I've killed her many times in the past at 70, and can't remember any resists at all.